Initialize engine version: 2021.3.5f1 (40eb3a945986)
[Subsystems] Discovering subsystems at path E:/steamapps/steamapps/common/Party Animals/PartyAnimals_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
    Vendor:   NVIDIA
    VRAM:     12115 MB
    Driver:   32.0.15.5599
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.956100 ms
ThreadLog initialized.
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)

[AkInitializer] <Awake> frameCount: 0, ms_Instance: False
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkInitializer:Awake()

[AkInitializer] <Awake> frameCount: 0, ms_Instance init
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkInitializer:Awake()

[AkInitializer] <OnEnable> frameCount: 0, 1. ms_Instance: True
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkInitializer:OnEnable()

[AkInitializer] <OnEnable> frameCount: 0, 2. ms_Instance: True
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkInitializer:OnEnable()

[AkInitializer] <OnEnable> frameCount: 0, 3. before AkSoundEngineController init, ms_Instance: True
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkInitializer:OnEnable()

[AkSoundEngineController] <Init> frameCount: 0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkSoundEngineController:Init(AkInitializer)
AkInitializer:OnEnable()

[AkSoundEngineController] <Init> frameCount: 0, isInitialized: False
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkSoundEngineController:Init(AkInitializer)
AkInitializer:OnEnable()

WwiseUnity: Wwise(R) SDK Version 2023.1.9 Build 8628.
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
AkSoundEngineInitialization:InitializeSoundEngine()
AkInitializer:OnEnable()

WwiseUnity: Setting Plugin DLL path to: E:/steamapps/steamapps/common/Party Animals/PartyAnimals_Data\Plugins\x86_64
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkCommonPlatformSettings:get_AkInitializationSettings()
AkSoundEngineInitialization:InitializeSoundEngine()
AkInitializer:OnEnable()

WwiseUnity: Setting Plugin DLL path to: E:/steamapps/steamapps/common/Party Animals/PartyAnimals_Data\Plugins\x86_64
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkCommonPlatformSettings:get_AkInitializationSettings()
AkSoundEngineInitialization:InitializeSoundEngine()
AkInitializer:OnEnable()

WwiseUnity: Sound engine initialized successfully.
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkSoundEngineInitialization:InitializeSoundEngine()
AkInitializer:OnEnable()

<color=#0099bc><b>DOTWEEN ► </b></color>DOTween initialization (useSafeMode: True, recycling: OFF, logBehaviour: Verbose)
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DG.Tweening.DOTween:Init(DOTweenSettings, Nullable`1, Nullable`1, Nullable`1)
StaticGameInfo:Awake()

[CmdLineArgsManagerAot] <RemoveLongArg> -requestWindowSec, -requestWindowCntMax
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Recreate.Utilities.CmdLineArgsManagerAot:RemoveLongArgs(List`1)
Recreate.Utilities.CmdLineArgsManagerAot:UpdateCommandLineArgsIfNeeded()
ServerHelper:IsHeadlessMode()
MenuSceneLoader:Awake()

[CmdLineArgsManagerAot] args =  "\"E:\\steamapps\\steamapps\\common\\Party Animals\\PartyAnimals.exe\" -steam -pa -en PartyAnimals" 
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
Recreate.Utilities.CmdLineArgsManagerAot:UpdateCommandLineArgsIfNeeded()
ServerHelper:IsHeadlessMode()
MenuSceneLoader:Awake()

[CmdLineArgsManagerAot] short args =  ["-steam","-pa"] 
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
Recreate.Utilities.CmdLineArgsManagerAot:UpdateCommandLineArgsIfNeeded()
ServerHelper:IsHeadlessMode()
MenuSceneLoader:Awake()

[CmdLineArgsManagerAot] long args =  {"-en":"PartyAnimals"} 
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
Recreate.Utilities.CmdLineArgsManagerAot:UpdateCommandLineArgsIfNeeded()
ServerHelper:IsHeadlessMode()
MenuSceneLoader:Awake()

[LocalizationBundleManager] <LoadFromBundle> assetName:I2LanguagesBasic
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Recreate.LocalizationBundleManager:LoadFromBundle(String, Type)
I2.Loc.ResourceManager:LoadFromBundle(String)
I2.Loc.ResourceManager:LoadFromResources(String)
I2.Loc.ResourceManager:GetAsset(String)
I2.Loc.LocalizationManager:RegisterSourceInResources()
I2.Loc.LocalizationManager:UpdateSources()
I2.Loc.LocalizationManager:InitializeIfNeeded()
I2.Loc.LocalizationManager:get_CurrentLanguage()
I2.Loc.Localize:OnLocalize(Boolean)
I2.Loc.LocalizationParamsManager:SetParameterValue(String, String, Boolean)
HeoUi.Launch.Version.VersionPaneUi:SetVersion(String)
HeoUi.Launch.LaunchUi:.ctor(Initializer)
HeoUi.NemoLandLoader:Initialize()

[AssetBundleHelper] <LoadAssetFromAssetBundle> groupName:localization, assetName:I2LanguagesBasic
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Recreate.AssetBundleHelper:LoadAssetFromAssetBundle(String, String)
I2.Loc.ResourceManager:LoadFromBundle(String)
I2.Loc.ResourceManager:LoadFromResources(String)
I2.Loc.ResourceManager:GetAsset(String)
I2.Loc.LocalizationManager:RegisterSourceInResources()
I2.Loc.LocalizationManager:UpdateSources()
I2.Loc.LocalizationManager:InitializeIfNeeded()
I2.Loc.LocalizationManager:get_CurrentLanguage()
I2.Loc.Localize:OnLocalize(Boolean)
I2.Loc.LocalizationParamsManager:SetParameterValue(String, String, Boolean)
HeoUi.Launch.Version.VersionPaneUi:SetVersion(String)
HeoUi.Launch.LaunchUi:.ctor(Initializer)
HeoUi.NemoLandLoader:Initialize()

[LocalizationManager_Sources] <AddSource> Source:I2LanguagesBasic|187|AccountInfo/BanAccountInfo_CSID|Service ID:,客服编号:,客服編號:,サービスID:,서비스 ID:,รหัสบริการ:,ID de soporte:,ID de Atendimento:,ID de service :,Service-ID:
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
I2.Loc.LocalizationManager:AddSource(LanguageSourceData)
I2.Loc.LocalizationManager:RegisterSourceInResources()
I2.Loc.LocalizationManager:UpdateSources()
I2.Loc.LocalizationManager:InitializeIfNeeded()
I2.Loc.LocalizationManager:get_CurrentLanguage()
I2.Loc.Localize:OnLocalize(Boolean)
I2.Loc.LocalizationParamsManager:SetParameterValue(String, String, Boolean)
HeoUi.Launch.Version.VersionPaneUi:SetVersion(String)
HeoUi.Launch.LaunchUi:.ctor(Initializer)
HeoUi.NemoLandLoader:Initialize()

[LocalizationManager] <RegisterSourceInBundle> AALoader not initialized, return
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
I2.Loc.LocalizationManager:RegisterSourceInBundle()
I2.Loc.LocalizationManager:UpdateSources()
I2.Loc.LocalizationManager:InitializeIfNeeded()
I2.Loc.LocalizationManager:get_CurrentLanguage()
I2.Loc.Localize:OnLocalize(Boolean)
I2.Loc.LocalizationParamsManager:SetParameterValue(String, String, Boolean)
HeoUi.Launch.Version.VersionPaneUi:SetVersion(String)
HeoUi.Launch.LaunchUi:.ctor(Initializer)
HeoUi.NemoLandLoader:Initialize()

[AssetBundleHelper] <LoadAssetFromAssetBundle> groupName:resources, assetName:GraphicsCardMarks
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Recreate.AssetBundleHelper:LoadAssetFromAssetBundle(String, String)
SystemConfig.VideoConfig:Init(GameObject)
SystemConfig.SystemConfig:Awake()

[AssetBundleHelper] <LoadAssetFromAssetBundle> groupName:resources, assetName:QualityPresets
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Recreate.AssetBundleHelper:LoadAssetFromAssetBundle(String, String)
SystemConfig.VideoConfig:Init(GameObject)
SystemConfig.SystemConfig:Awake()

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 18939.
Total: 9.284900 ms (FindLiveObjects: 0.959200 ms CreateObjectMapping: 0.915600 ms MarkObjects: 7.359200 ms  DeleteObjects: 0.050500 ms)

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
Unloading 463 unused Assets to reduce memory usage. Loaded Objects now: 20761.
Total: 7.644100 ms (FindLiveObjects: 0.976300 ms CreateObjectMapping: 0.606900 ms MarkObjects: 5.737200 ms  DeleteObjects: 0.323300 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 20980.
Total: 10.108900 ms (FindLiveObjects: 0.954500 ms CreateObjectMapping: 0.581100 ms MarkObjects: 8.462400 ms  DeleteObjects: 0.110200 ms)

Couldn't create a Convex Mesh from source mesh "WinnerPodium" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Unloading 2 Unused Serialized files (Serialized files now loaded: 40)
Unloading 555 unused Assets to reduce memory usage. Loaded Objects now: 253236.
Total: 91.109100 ms (FindLiveObjects: 10.874300 ms CreateObjectMapping: 7.174600 ms MarkObjects: 72.193700 ms  DeleteObjects: 0.865900 ms)

Can't add component 'Canvas' to MoveBG because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
HeoUi.Util.CanvasPacker:Pack(GameObject, Boolean)
HeoUi.Component.Animation.LoopPanAnimation:Awake()
HeoUi.<LoadAsync>d__19:MoveNext()
Cysharp.Threading.Tasks.NextFramePromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()

[ line -399514664]

Can't add component 'Canvas' to MoveBG because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
HeoUi.Util.CanvasPacker:Pack(GameObject, Boolean)
HeoUi.Component.Animation.LoopPanAnimation:Awake()
HeoUi.<LoadAsync>d__19:MoveNext()
Cysharp.Threading.Tasks.NextFramePromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()

[ line -399514664]

Unloading 2 Unused Serialized files (Serialized files now loaded: 42)
UnloadTime: 3.524400 ms
Can't add 'DofDistanceWriter' to Main Camera because a 'DofDistanceWriter' is already added to the game object!
UnityEngine.GameObject:AddComponent()
CameraItem:Awake()

[ line -399513080]

CommandBuffer: built-in render texture type 15 not found while executing ---- DLSS Post process ---- (Blit destination)
AMD_FSR:OnPreRender()

[ line -399652376]

CommandBuffer: built-in render texture type 3 not found while executing ---- DLSS Post process ---- (Blit destination)
AMD_FSR:OnPreRender()

[ line -399652376]

Unloading 11751 unused Assets to reduce memory usage. Loaded Objects now: 73675.
Total: 64.583900 ms (FindLiveObjects: 4.935300 ms CreateObjectMapping: 3.359300 ms MarkObjects: 45.518000 ms  DeleteObjects: 10.766700 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 37)
Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 73709.
Total: 36.259000 ms (FindLiveObjects: 5.963400 ms CreateObjectMapping: 2.909300 ms MarkObjects: 27.221500 ms  DeleteObjects: 0.164300 ms)

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Joystick connected ("Controller (XBOX 360 For Windows)").
Can't add 'GameplayInstructorHatchInstructorLogicStateNetworkHelper' to AE_002483_Tierod-0 because a 'GameplayInstructorHatchInstructorLogicStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
<SetRoomActive>d__146:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'GameplayInstructorHatchInstructorLogicStateExtraNetworkHelper' to AE_002483_Tierod-0 because a 'GameplayInstructorHatchInstructorLogicStateExtraNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
<SetRoomActive>d__146:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Can't add 'GameplayInstructorHatchInstructorLogicStateNetworkHelper' to AE_002483_Tierod-3 because a 'GameplayInstructorHatchInstructorLogicStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
<SetRoomActive>d__146:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'GameplayInstructorHatchInstructorLogicStateExtraNetworkHelper' to AE_002483_Tierod-3 because a 'GameplayInstructorHatchInstructorLogicStateExtraNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
<SetRoomActive>d__146:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'OpenHatchRedLightOnNetworkHelper' to AE_002483-3 because a 'OpenHatchRedLightOnNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
<SetRoomActive>d__146:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Unloading 2 Unused Serialized files (Serialized files now loaded: 59)
Couldn't create a Convex Mesh from source mesh "Chain_1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Chain_2" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "shipMain_collider_05" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
UnloadTime: 115.341000 ms
Can't add 'DofDistanceWriter' to Main Camera because a 'DofDistanceWriter' is already added to the game object!
UnityEngine.GameObject:AddComponent()
CameraItem:Awake()

[ line -399513080]

CommandBuffer: built-in render texture type 15 not found while executing ---- DLSS Post process ---- (Blit destination)
AMD_FSR:OnPreRender()

[ line -399652376]

CommandBuffer: built-in render texture type 3 not found while executing ---- DLSS Post process ---- (Blit destination)
AMD_FSR:OnPreRender()

[ line -399652376]

Unloading 37358 unused Assets to reduce memory usage. Loaded Objects now: 76587.
Total: 58.074100 ms (FindLiveObjects: 5.425900 ms CreateObjectMapping: 4.223800 ms MarkObjects: 29.009300 ms  DeleteObjects: 19.414600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 40)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 76861.
Total: 30.550300 ms (FindLiveObjects: 3.177900 ms CreateObjectMapping: 1.673400 ms MarkObjects: 25.596400 ms  DeleteObjects: 0.102000 ms)

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Couldn't create a Convex Mesh from source mesh "Rock_11_Low" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Rock_01_Low" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Unloading 2 Unused Serialized files (Serialized files now loaded: 80)
Couldn't create a Convex Mesh from source mesh "Crocodile_Arena_Collider" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "TriggerVolume_B01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Lamp1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Rock_03_Low" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
UnloadTime: 101.916500 ms
Couldn't create a Convex Mesh from source mesh "Sphere" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Can't add 'DofDistanceWriter' to Main Camera because a 'DofDistanceWriter' is already added to the game object!
UnityEngine.GameObject:AddComponent()
CameraItem:Awake()

[ line -399513080]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()

[ line -399512728]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()

[ line -399512728]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()

[ line -399512728]

CommandBuffer: built-in render texture type 15 not found while executing ---- DLSS Post process ---- (Blit destination)
AMD_FSR:OnPreRender()

[ line -399652376]

CommandBuffer: built-in render texture type 3 not found while executing ---- DLSS Post process ---- (Blit destination)
AMD_FSR:OnPreRender()

[ line -399652376]

Unloading 39086 unused Assets to reduce memory usage. Loaded Objects now: 87569.
Total: 61.914400 ms (FindLiveObjects: 5.867300 ms CreateObjectMapping: 3.637200 ms MarkObjects: 37.735000 ms  DeleteObjects: 14.674300 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 54)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 90853.
Total: 35.117800 ms (FindLiveObjects: 4.280500 ms CreateObjectMapping: 2.085100 ms MarkObjects: 28.629100 ms  DeleteObjects: 0.122700 ms)

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-4-4-4 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-8-8-8 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-12-12-12 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-16-16-16 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_10 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_11 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_12 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate-0-0-0 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-28-28-28 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-32-32-32 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-36-36-36 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-40-40-40 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_9 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to AE_002027_GasTank because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-20-20-20 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-24-24-24 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_9 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_10 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_11 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_12 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate-0-0-0 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-2_2 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-2_2 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2-4 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-6 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-6 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2_01 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247_01 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001249_01 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001248_01 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247_01 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001249_01 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001248_01 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-2_1 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-2_1 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-4-4-4 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514360]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-8-8-8 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-12-12-12 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-16-16-16 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_10 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_11 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_12 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate-0-0-0 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to AE_002027_GasTank because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-20-20-20 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-24-24-24 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2-1 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_11 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Small because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Big because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2-4 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-6 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-6 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2_01 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247_01 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001249_01 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001248_01 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247_01 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001249_01 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001248_01 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-2_1 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-2_1 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-28-28-28 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-32-32-32 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-36-36-36 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-40-40-40 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Couldn't create a Convex Mesh from source mesh "A11_Low_04" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_11 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Small because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Big because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to AE_002027_GasTank because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-20-20-20 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-24-24-24 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-28-28-28 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-32-32-32 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-36-36-36 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-40-40-40 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_11 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Small because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Big because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-28-28-28 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-32-32-32 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-36-36-36 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-40-40-40 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-28-28-28 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-32-32-32 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-36-36-36 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-40-40-40 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-28-28-28 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-32-32-32 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-36-36-36 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-40-40-40 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-28-28-28 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-32-32-32 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-36-36-36 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-40-40-40 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_6 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_8 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2_1 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-3 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001249-7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001248-5 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-3 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001249-7 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001248-5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_11 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002027_Peppers_1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Small because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003183_NemoEX_Big because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' to PlayerCanon1 because a 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' to PlayerCanon1 because a 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' to PlayerCanon1 because a 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' to PlayerCanon1 because a 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectOwnerIndexNetworkHelper' to Canon1 because a 'EquippableObjectOwnerIndexNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectIsAttackingNetworkHelper' to Canon1 because a 'EquippableObjectIsAttackingNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' to PlayerCanon2 because a 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' to PlayerCanon2 because a 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' to PlayerCanon2 because a 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' to PlayerCanon2 because a 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectOwnerIndexNetworkHelper' to Canon2 because a 'EquippableObjectOwnerIndexNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectIsAttackingNetworkHelper' to Canon2 because a 'EquippableObjectIsAttackingNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectOwnerIndexNetworkHelper' to Canon3 because a 'EquippableObjectOwnerIndexNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectIsAttackingNetworkHelper' to Canon3 because a 'EquippableObjectIsAttackingNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' to PlayerCanon3 because a 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' to PlayerCanon3 because a 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' to PlayerCanon3 because a 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' to PlayerCanon3 because a 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectOwnerIndexNetworkHelper' to Canon4 because a 'EquippableObjectOwnerIndexNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'EquippableObjectIsAttackingNetworkHelper' to Canon4 because a 'EquippableObjectIsAttackingNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
WeaponController:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' to PlayerCanon4 because a 'Pt2PlayerArtilleryCurrentPressTimeSyncNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' to PlayerCanon4 because a 'Pt2PlayerArtilleryCurrentStateSyncerPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' to PlayerCanon4 because a 'Pt2PlayerArtilleryOwnerIndexPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' to PlayerCanon4 because a 'Pt2PlayerArtilleryControlLockPropertyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Pt2PlayerArtillery:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateVisibilityAndMovableStateAsync>d__49:MoveNext()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateStaticObjectState>d__50:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399514408]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002022_Box_001 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_1 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_2 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_3 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_4 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_6 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_8 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002022_Box_001 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-44-44-44 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-48-48-48 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-52-52-52 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513560]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_6 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_8 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2_1 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-3 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001249-7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001248-5 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-3 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001249-7 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001248-5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002022_Box_001 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-44-44-44 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-48-48-48 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-52-52-52 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513560]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_6 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_8 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2_1 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-3 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001249-7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001248-5 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-3 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001249-7 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001248-5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002022_Box_001 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-44-44-44 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-48-48-48 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-52-52-52 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513560]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_6 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_8 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' to Bucket_01_2_1 because a 'ImpactSlideAndRollTriggerSwitcherPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001247-3 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001249-7 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001248-5 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001247-3 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' to AE_001249-7 because a 'PerkElectrifyFishControllerIsElectrifyNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to AE_001248-5 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002022_Box_001 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-44-44-44 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-48-48-48 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-52-52-52 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513560]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_5-72-72-72_1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-56-56-56 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-60-60-60 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-64-64-64 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-68-68-68 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_5-72-72-72 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513560]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_1 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_2 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_3 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' to BananaContainer_4 because a 'BaseRecycleMonitorExpectedVisibilityNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
BaseRecycleMonitor:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513896]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-44-44-44 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-48-48-48 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-52-52-52 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_5-72-72-72_1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_1-56-56-56 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_2-60-60-60 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_3-64-64-64 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_4-68-68-68 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002180_Crate_5-72-72-72 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002206_01 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002206_02 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002206_03 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Couldn't create a Convex Mesh from source mesh "B10_Platform" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002213_Lamp because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002213_Stool because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002213_table because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

The renderer AE_002483_Frame is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch.
Recreate.Effect.SaveLoadLightmapInfo:OnEffectEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513560]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002206_01 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002206_02 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002206_03 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002223_FoldingChair_01 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002223_FoldingChair_02 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002223_FoldingChair_05 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002245_SpotLight_01 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002245_SpotLight_02 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002245_PatchboardDynamic because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002245_Trolley-1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003061_Ladder_02 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003061_Ladder_01-1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003061_Ladder_02-1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003061_Ladder_01-2 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003061_Brush_Mop because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to BodyGroup because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003061_Carton_Square_02 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_003061_Carton_Square_03 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to SpotLightRig because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to SpotLightRig-1 because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002213_Lamp because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002213_Stool because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Can't add 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' to AE_002213_table because a 'ImpactTriggerCharacterInteractionPropGrabStateNetworkHelper' is already added to the game object!
NetworkBehaviour:OnEnable()
Recreate.Scripts.Tutorial.TutorialPt3.<UpdateMovableObjectState>d__51:MoveNext()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()

[ line -399513848]

Unloading 2 Unused Serialized files (Serialized files now loaded: 73)
Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

Can't add component to object that is being destroyed.
AkSoundEngine:AutoRegister(GameObject, UInt64)
AkSoundEngine:PreGameObjectAPICall(GameObject, UInt64)
AkSoundEngine:PostEvent(String, GameObject)
WeaponSoundBomb:StopIgniteSound()
WeaponSoundBomb:OnDestroy()

[ line -399513848]

UnloadTime: 186.359100 ms
Unloading 14325 unused Assets to reduce memory usage. Loaded Objects now: 55168.
Total: 78.558600 ms (FindLiveObjects: 4.669400 ms CreateObjectMapping: 2.164700 ms MarkObjects: 59.515500 ms  DeleteObjects: 12.208400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 55175.
Total: 54.663400 ms (FindLiveObjects: 2.485400 ms CreateObjectMapping: 1.725400 ms MarkObjects: 50.295400 ms  DeleteObjects: 0.156600 ms)

Can't add component 'Canvas' to MoveBG because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
HeoUi.Util.CanvasPacker:Pack(GameObject, Boolean)
HeoUi.Component.Animation.LoopPanAnimation:Awake()
HeoUi.<LoadAsync>d__19:MoveNext()
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
<InstantiateAsyncT>d__21:MoveNext()
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()

[ line -399515240]

Can't add component 'Canvas' to MoveBG because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
HeoUi.Util.CanvasPacker:Pack(GameObject, Boolean)
HeoUi.Component.Animation.LoopPanAnimation:Awake()
HeoUi.<LoadAsync>d__19:MoveNext()
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
<InstantiateAsyncT>d__21:MoveNext()
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()

[ line -399515240]

Unloading 2 Unused Serialized files (Serialized files now loaded: 48)
Unloading 1799 unused Assets to reduce memory usage. Loaded Objects now: 272714.
Total: 115.824100 ms (FindLiveObjects: 15.888800 ms CreateObjectMapping: 7.111500 ms MarkObjects: 90.143000 ms  DeleteObjects: 2.680100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 48)
Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 274566.
Total: 103.039800 ms (FindLiveObjects: 15.536400 ms CreateObjectMapping: 6.104200 ms MarkObjects: 80.904100 ms  DeleteObjects: 0.494700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 48)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 273505.
Total: 102.081700 ms (FindLiveObjects: 13.215500 ms CreateObjectMapping: 5.799500 ms MarkObjects: 82.426600 ms  DeleteObjects: 0.639400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 49)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277038.
Total: 101.550600 ms (FindLiveObjects: 14.862000 ms CreateObjectMapping: 6.173400 ms MarkObjects: 80.086500 ms  DeleteObjects: 0.428100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 277073.
Total: 97.337800 ms (FindLiveObjects: 13.383500 ms CreateObjectMapping: 5.786800 ms MarkObjects: 77.745000 ms  DeleteObjects: 0.421800 ms)

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Warning: Invalid quaternion rotation. Setting quaternion rotation to identity
PhysicalAnimationPlayer:RecoverRbParams(Int32[]&)
IdleState:OnStart()
PhysicalAnimation.PhyAnimState:Update(Single)
PhysicalAnimationPlayer:PhysicalAnimation.PhysicalAnimationPlayerManager.IPhysicalAnimationPlayer.UpdateBeforePhysics()
PhysicalAnimation.PhysicalAnimationPlayerManager:UpdateBeforePhysics()
PhysicsManager:PhysicsUpdate(Single)
PhysicsManager:FixedUpdateLogic()
DontDestroyRoot:FixedUpdate()

[ line -399512616]

Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 276885.
Total: 103.226300 ms (FindLiveObjects: 13.788600 ms CreateObjectMapping: 5.857500 ms MarkObjects: 83.062300 ms  DeleteObjects: 0.517300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282331.
Total: 104.638900 ms (FindLiveObjects: 15.102400 ms CreateObjectMapping: 6.491500 ms MarkObjects: 82.654400 ms  DeleteObjects: 0.389800 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 55)
UnloadTime: 2.730400 ms
Unloading 2001 unused Assets to reduce memory usage. Loaded Objects now: 278139.
Total: 123.363400 ms (FindLiveObjects: 13.400900 ms CreateObjectMapping: 9.251500 ms MarkObjects: 98.694300 ms  DeleteObjects: 2.016000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278139.
Total: 108.705100 ms (FindLiveObjects: 11.899700 ms CreateObjectMapping: 5.785000 ms MarkObjects: 90.544700 ms  DeleteObjects: 0.474900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 278967.
Total: 107.644700 ms (FindLiveObjects: 13.337200 ms CreateObjectMapping: 6.185300 ms MarkObjects: 87.618100 ms  DeleteObjects: 0.503200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 55)
UnloadTime: 1.564600 ms
Unloading 1938 unused Assets to reduce memory usage. Loaded Objects now: 278483.
Total: 113.709900 ms (FindLiveObjects: 12.671400 ms CreateObjectMapping: 5.772600 ms MarkObjects: 93.778900 ms  DeleteObjects: 1.486200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278483.
Total: 104.245500 ms (FindLiveObjects: 12.120400 ms CreateObjectMapping: 6.528600 ms MarkObjects: 84.970400 ms  DeleteObjects: 0.624900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 278590.
Total: 104.866100 ms (FindLiveObjects: 15.703700 ms CreateObjectMapping: 6.343700 ms MarkObjects: 82.285600 ms  DeleteObjects: 0.532700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 279649.
Total: 117.368200 ms (FindLiveObjects: 14.147200 ms CreateObjectMapping: 5.976500 ms MarkObjects: 96.807500 ms  DeleteObjects: 0.436300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 281056.
Total: 96.612000 ms (FindLiveObjects: 12.983900 ms CreateObjectMapping: 6.208400 ms MarkObjects: 76.859700 ms  DeleteObjects: 0.559600 ms)

Setting up 12 worker threads for Enlighten.
Curl error 42: Callback aborted
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [0-1.0 KB]: 67 frames, [1.0 KB-2.0 KB]: 19 frames, [2.0 KB-4.0 KB]: 5 frames, [4.0 KB-8.0 KB]: 1547 frames, [8.0 KB-16.0 KB]: 2041 frames, [16.0 KB-32.0 KB]: 71886 frames, [32.0 KB-64.0 KB]: 5018 frames, [64.0 KB-128.0 KB]: 31464 frames, [128.0 KB-256.0 KB]: 31806 frames, [256.0 KB-0.5 MB]: 8759 frames, [0.5 MB-1.0 MB]: 46 frames, [1.0 MB-2.0 MB]: 34 frames, [2.0 MB-4.0 MB]: 34 frames, [4.0 MB-8.0 MB]: 30 frames
      Initial Block Size 4.0 MB
      Current Block Size 7.9 MB
      Peak Allocated Bytes 7.9 MB
      Overflow Count 225
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 128.0 KB
      Peak Allocated Bytes 127.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 0.5 MB
      Peak Allocated Bytes 511.0 KB
      Overflow Count 69846
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 88.8 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 187.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 52.0 KB
      Peak Allocated Bytes 48.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 185.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 85.9 KB
      Overflow Count 0
    [ALLOC_TEMP_ReadCacheIndex] x 2
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 89.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 12
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 56.0 KB
      Peak Allocated Bytes 54.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 165.4 KB
      Overflow Count 3
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 87.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 88.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 91.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 85.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 86.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 87.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_CloudJob.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 7.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 44.0 KB
      Peak Allocated Bytes 40.6 KB
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 108385
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 9 Subsections = 9216 buckets. Failed count: 7926698
        32B: 58 Subsections = 29696 buckets. Failed count: 5287014
        48B: 50 Subsections = 17066 buckets. Failed count: 10928971
        64B: 29 Subsections = 7424 buckets. Failed count: 2966975
        80B: 80 Subsections = 16384 buckets. Failed count: 2020239
        96B: 4 Subsections = 682 buckets. Failed count: 2204400
        112B: 18 Subsections = 2633 buckets. Failed count: 664448
        128B: 8 Subsections = 1024 buckets. Failed count: 1030635
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [16.0 MB-32.0 MB]: 4 frames, [32.0 MB-64.0 MB]: 1519 frames, [64.0 MB-128.0 MB]: 45166 frames, [128.0 MB-256.0 MB]: 106067 frames
      Requested Block Size 16.0 MB
      Peak Block count 12
      Peak Allocated memory 187.8 MB
      Peak Large allocation bytes 36.0 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [16.0 MB-32.0 MB]: 1401 frames, [32.0 MB-64.0 MB]: 19635 frames, [64.0 MB-128.0 MB]: 131720 frames
      Requested Block Size 16.0 MB
      Peak Block count 7
      Peak Allocated memory 119.7 MB
      Peak Large allocation bytes 66.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 9
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 8
  Overflow Count (too large) 2
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 883
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 9 Subsections = 9216 buckets. Failed count: 7926698
        32B: 58 Subsections = 29696 buckets. Failed count: 5287014
        48B: 50 Subsections = 17066 buckets. Failed count: 10928971
        64B: 29 Subsections = 7424 buckets. Failed count: 2966975
        80B: 80 Subsections = 16384 buckets. Failed count: 2020239
        96B: 4 Subsections = 682 buckets. Failed count: 2204400
        112B: 18 Subsections = 2633 buckets. Failed count: 664448
        128B: 8 Subsections = 1024 buckets. Failed count: 1030635
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 35 frames, [4.0 MB-8.0 MB]: 1673 frames, [8.0 MB-16.0 MB]: 20962 frames, [16.0 MB-32.0 MB]: 130085 frames
      Requested Block Size 16.0 MB
      Peak Block count 2
      Peak Allocated memory 25.9 MB
      Peak Large allocation bytes 0 B
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [4.0 MB-8.0 MB]: 990 frames, [8.0 MB-16.0 MB]: 38 frames, [16.0 MB-32.0 MB]: 519 frames, [32.0 MB-64.0 MB]: 51551 frames, [64.0 MB-128.0 MB]: 111 frames, [128.0 MB-256.0 MB]: 99547 frames
      Requested Block Size 16.0 MB
      Peak Block count 7
      Peak Allocated memory 213.3 MB
      Peak Large allocation bytes 112.0 MB
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 5805
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 9 Subsections = 9216 buckets. Failed count: 7926698
        32B: 58 Subsections = 29696 buckets. Failed count: 5287014
        48B: 50 Subsections = 17066 buckets. Failed count: 10928971
        64B: 29 Subsections = 7424 buckets. Failed count: 2966975
        80B: 80 Subsections = 16384 buckets. Failed count: 2020239
        96B: 4 Subsections = 682 buckets. Failed count: 2204400
        112B: 18 Subsections = 2633 buckets. Failed count: 664448
        128B: 8 Subsections = 1024 buckets. Failed count: 1030635
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 152752 frames
      Requested Block Size 4.0 MB
      Peak Block count 19
      Peak Allocated memory 154.5 MB
      Peak Large allocation bytes 88.8 MB
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [64.0 MB-128.0 MB]: 992 frames, [128.0 MB-256.0 MB]: 261 frames, [256.0 MB-0.50 GB]: 706 frames, [0.50 GB-1.00 GB]: 150797 frames
      Requested Block Size 4.0 MB
      Peak Block count 131
      Peak Allocated memory 0.73 GB
      Peak Large allocation bytes 305.1 MB
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 9 Subsections = 9216 buckets. Failed count: 7926698
        32B: 58 Subsections = 29696 buckets. Failed count: 5287014
        48B: 50 Subsections = 17066 buckets. Failed count: 10928971
        64B: 29 Subsections = 7424 buckets. Failed count: 2966975
        80B: 80 Subsections = 16384 buckets. Failed count: 2020239
        96B: 4 Subsections = 682 buckets. Failed count: 2204400
        112B: 18 Subsections = 2633 buckets. Failed count: 664448
        128B: 8 Subsections = 1024 buckets. Failed count: 1030635
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [256.0 KB-0.5 MB]: 33 frames, [0.5 MB-1.0 MB]: 43427 frames, [1.0 MB-2.0 MB]: 109296 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 1.4 MB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1248 frames, [1.0 MB-2.0 MB]: 39 frames, [2.0 MB-4.0 MB]: 134 frames, [4.0 MB-8.0 MB]: 431 frames, [8.0 MB-16.0 MB]: 150903 frames
      Requested Block Size 2.0 MB
      Peak Block count 7
      Peak Allocated memory 13.0 MB
      Peak Large allocation bytes 0 B
